| 2-4 Players | 30 Minutes | Age 10+ |
Dude look at those chips.”, “Feel how nice these chips are…” these lines sums up what nearly every person says about this game upon first impression. Then we play the game and people love it.
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you’re wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.
On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card – in order to make sure you get it, or, why not, your opponents don’t get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.
All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.
I lose at splendor… a lot. But still I love it, and will play anytime someone asks. I have never had a bad game of Splendor, and I don’t think I know own anyone who has. I recommend this game as an introductory game for any family looking to get their kids into gaming, or to game groups who would like a little competitive fun. The flavor of the game is unimportant; the mechanics are really what make it shine. I can say with confidence this is a game that should be in every collection.